New Update and New Fixes
- Feb 6th 2017
- #Minecraft
- dragonaslin
FTB Infinity Lite 1.10-1.10.2 1.5.0 to 1.5.1
EnderIO has received a huge update, bringing some familiar stuff back from a distant past... Also, there are some big novelties in a few mods, including Extra Utilities 2, IC2 and Immersive Engineering amongst others. Finally, as always, many improvements (specially from FoamFix!) and general bugfixes!
Mod(s) Updated
- AppleSkin by squeek502 - (1.0.4 > 1.0.5)
- Fixed sending way too many exhaustion/saturation sync packets when multiple players are connected to a server with AppleSkin installed.
- Better Builder's Wands by Portablejim - (0.9.1 > 0.10.0)
- Config file should have slightly better descriptions for blacklists
- Default forced_blocks have been expanded to allow placing of dirt by building from grass, coarse dirt or podzol.
- Wands will now pull blocks out of compatible bags (1 layer deep only).
- Fixed fluid mode chat message on changing fluid mode.
- Fixed crashes when looking away from some blocks.
- Brandon's Core by brandon3055 - (2.1.2.76 > 2.1.3.82)
- "Some Random Stuff And Things" (No changelog provided; all minor, undetailed changes)
- Chisels & Bits by AlgorithmX2 - (12.8 > 12.9)
- Fixed a crash with MCMP: You now should be able to break combinations of C&B blocks that are combined with other MCMP blocks (g.e. Refined Storage cables).
- Fixed a glitch with leaves not rendering properly.
- Fixed an issue with mismatched states.
- CodeChicken Lib 1.8+ by covers1624 - (2.5.0.178 > 2.5.1.185)
- Sub model system for the CCL blockstate json!
- Added debug command
/dumpModelLocations
for dumping IBlockState to ModelResourceLocation. - Moved shader validation code to a seperate method to be called after everything has been initialized.
- Added a
/nukeCCModelCache
command for the client: nukes all models cached inside CCL's BlockBakery, requiring them to be re-baked. - Added a
dump_asm_raw
config for the modular asm transformer.
- Compact Solars by progwml6 - (5.0.6.330 > 5.0.8.331)
- Fixed "missing mcmod.info" on the in-game mod list.
- CompatLayer by McJty - (0.1.4 > 0.1.6)
- Small change for 1.11.2 which needs changes to all compatlayer versions.
- CraftTweaker by jaredlll08 - (3.0.15 > 3.0.17)
- Added a new script function.
- Added a new recipe action (Example)
- Moved packets off the network thread.
- Fixed the FileLogger crashing headless servers.
- Fixed an issue on world load that some people were having.
- Properly fixed JEI issue now!
- Dark Utilities by darkh4x - (1.1.6.99 > 1.1.6.103)
- Fixed Sneaky Blocks not using the right color for colored blocks.
- Fixed server crash with the focus sash.
- Removed Ender Tether pinging.
- Added dyed slime blocks.
- Deep Resonance by McJty - (1.4.1 > 1.4.2)
- Works on 1.11.2 too
- Requires CompatLayer 0.1.6
- Draconic Evolution by brandon3055 - (2.0.4.142 > 2.0.6.157)
- Made the T8 energy core cheaper when not in hard mode.
- Updated Energy Crystals.
- Fixed some mod items not working in custom fusion recipes due to recipes being loaded too early.
- Fixed AOE code not collecting some blocks such as Ender I/O conduits.
- Fixed some broken localization in the advanced dislocator.
- Fixed wiki manifest not downloading on other operating systems.
- Fixed Energy Crystal's always dropping a basic release when broken.
- EnderCore by tterrag1098 - (0.4.1.61-beta > 0.4.1.62-beta)
- Implemented a protection against fluid items that implement IFluidHandler wrong.
- Ender IO by CrazyPants_MC - (3.0.1.144_beta > 3.1.156)
- Added protection against invalid itemStacks from farming.
- Added some integration with Tinkers.
- All metals from the mod can now be smelted and made in the smeltery.
- Added a Dark Steel Grinding Ball Cast.
- Added Molten Redstone, Glowgas (Glowstone) and Liquidfied Ender Pearls to Tinkers' Smeltery, so alloys can be properly made on it.
- Liquidfied Ender Pearls placed on world will teleport entities away (as Resonant Ender used to do in 1.7).
- Added Ardite and Cobalt dust, can be smelted with any regular furnace into ingots.
- Manyullyn can now be made in the Alloy Smelter (1 Cobalt Ingot + 1 Ardite Ingot + 10.000 RF = 1 Manyullyn Ingot and some XP)
- Ardite and Cobalt could already be grinded in the SAG Mill, but now they have a chance of dropping netherrack.
- Six EnderIO's Obsidian Dust will turn into one block of Molten Obsidian, as to avoid a Dupe Exploit with the SAG Mill (As with dark steel balls the Mill will give 6 dust per block, instead of just 4).
- Added owner's name to the Killer Joe death message.
- Added workaround for Tinkers not knowing obsidian until after postInit.
- Added comparator override for Buffer (items only) and Vacuum Chest.
- Added Big, um, Extreme Reactors integration.
- Adjusted Reactors registration as ZeroNoRyouki advised.
- Added Cold Fire.
- Cold Fire won't spread to other blocks, and should be safe around explosive fluids.
- Igniter is used to place it, needs to be charged with "Vapor Of Levity" (10mb per use, required liquid can be tweaked or disabled in the config).
- Removed fire block from creative inventory, tooltips don't make sense either.
- Added crafting recipe for the Cold Fire Igniter: Same as a Flint & Steel, but with Dark Steel.
- Added more loot-unique capacitors possibilities:
- Crushed: +Speed to SAG Mills.
- Clean Cut: +Speed to Slice'n'Splices.
- Tight: +Speed to Soul Binders.
- Hiding: +Speed to Painting Machines.
- Added null check for mods that think that adding null to a stack makes sense.
- Added check regarding fluids existing before we use them.
- Added diagnostics code to conduit neighbor updating.
- Redone diagnostics code for conduit neighbor updating.
- Added conduit debugging output and cleaned up conduit networks.
- Implemented a new Enchanter model.
- Added redstone check to inhibitor obelisk.
- Added post-1.7-10 materials to VAT recipes.
- Made the mod's machines into a gardener's universal composter
- New Alloy Smelter recipes:
- "Plant clippings and trimmings"x12 + "Slimeball"x1 -> "Cactus Green"(dye)x2
- "Plant clippings and trimmings"x6 + "Egg"x1 -> "Cactus Green"(dye)x1
- "Loose twigs and prunings"x12 + "Slimeball"x1 -> "Cocoa Beans"(dye)x2
- "Loose twigs and prunings"x6 + "Mushroom Stew"x1 -> "Cocoa Beans"(dye)x1
- "Beetroot"x1 + "Clay"x3 + "Egg"x6 -> "Rose Red"(dye)x12
- "Vanilla Sapling"x1-3 -> "Dead Bush"x1-3
- New SAG Mill recipes:
- "Spider Web"x1 -> "String"x2-4
- "Dandelion"x1 -> "Dandelion Yellow"(dye)x0-3 + "Plant clippings and trimmings"x0-1
- "Poppy"x1 -> "Rose Red"(dye)x0-3 + "Plant clippings and trimmings"x0-1
- "Blue Orchid"x1 -> "Light Blue Dye"x0-3 + "Plant clippings and trimmings"x0-1
- "Allium"x1 -> "Magenta Dye"x0-3 + "Plant clippings and trimmings"x0-1
- "Azure Bluet"x1 -> "Light Gray Dye"x0-3 + "Plant clippings and trimmings"x0-1
- "Red Tulip"x1 -> "Rose Red"(dye)x0-3 + "Plant clippings and trimmings"x0-1
- "Orange Tulip"x1 -> "Orange Dye"x0-3 + "Plant clippings and trimmings"x0-1
- "White Tulip"x1 -> "Light Gray Dye"x0-3 + "Plant clippings and trimmings"x0-1
- "Pink Tulip"x1 -> "Pink Dye"x0-3 + "Plant clippings and trimmings"x0-1
- "Oxeye"x1 -> "Light Gray Dye"x0-3 + "Plant clippings and trimmings"x0-1
- "Grass"(Tall Grass)x1 -> "Plant clippings and trimmings"x0-3 + "Loose twigs and prunings"x0-1
- "Fern"x1 -> "Loose twigs and prunings"x1 + "Plant clippings and trimmings"x0-3
- "Dead Bush"x1 -> "Loose twigs and prunings"x0-3
- "Vanilla Leaves Block"x1 -> "Loose twigs and prunings"x1 + "Plant clippings and trimmings"x0-2
- "Vines"x1 -> "Plant clippings and trimmings"x0-2
- "Lily Pad"x1 -> "Plant clippings and trimmings"x0-2
- "Sunflower"x1 -> "Dandelion Yellow"(dye)x0-5 + "Plant clippings and trimmings"x0-1
- "Rose Bush"x1 -> "Rose Red"(dye)x0-5 + "Plant clippings and trimmings"x0-1
- "Peony"x1 -> "Pink Dye"x0-5 + "Plant clippings and trimmings"x0-1
- "Double Tallgrass"x1 -> "Plant clippings and trimmings"x0-5 + "Loose twigs and prunings"x0-1
- "Large Fern"x1 -> "Plant clippings and trimmings"x0-5 + "Loose twigs and prunings"x0-1
- "Flower Pot"x1 -> "Clay"x1-3 + "Coal Powder"x0-1
- "Sugar Cane"x1 -> "Sugar"x1-3 + "Plant clippings and trimmings"x0-1
- New Alloy Smelter recipes:
- Removed double calling cap on charging.
- Removed unused, old Storage Drawers API.
- Removed unused things and did other general cleanup.
- Remove a reference to an outdated config value.
- Removed even more outdated config settings and all their references.
- Reduced "glass is 14 halves full" waste.
- Made the Elytra upgrade tooltip more truthful ("Enables Elytra flight" instead of "Enables flying").
- Diamond Ore and Emerald Ore now have a chance of dropping cobblestone when grinded in the SAG Mill.
- Boosted XP Vacuum (10x faster than before) because people insist on using only one.
- Harvester now triple checks the sapling when replanting from a harvest result.
- Rewrote LootManager to use a standard loot table. Loot weights will need to be tweaked!
- Reworked to use RandomChance LootConditions instead of weights.
- Expanded loot tables.
- Added domain to loot function resource locations.
- Mod now kicks Baubles harder to sync the Baubles inventory to the client. (Parts I and II)
- Changed TiC fluid registrations to be skipped if a mod is installed that is known to provide them.
- Made the Enchanter work a little bit more like the rest of Ender IO.
- Made the Tanks check if filling/draining items is possible in a cheaper way.
- Fixed: For painted facades it is not an error to have no conduits inside.
- Fixed Basic Capacitor not being blocked from upgrade slots.
- Fixed result processing for slotless machines.
- Fixed item duping when inserting into an inventory that lies about how many items it can accept.
- Fixed Java 1.8 dependency.
- Fixed invalid painting recipe registration for dark steel trapdoors.
- Fixed owner skulls being created as legacy skulls.
- Fixed gas rendering upside-down in tanks.
- Extra Utilities by RWTema - (1.1.3a > 1.1.3c)
- Added "Creative Harvest Block": Right-click with another block to create a block that can be infinitely mined without breaking.
- The Deep Darkness has reawoken.
- Deep Dark mobs now have double health and attack power.
- Rainbow generator now gives 2,500,000 RF/T (still balancing).
- Speed upgrades now require only
21 GP each regardless of the number (still balancing). - Drum recipes that use previous tier of drum will keep fluid stored in the input drum.
- Changed "Demonically Gargantuan Drum" recipe.
- Changed several recipes that used dispensers so they now use droppers.
- Drum tooltips now use comma formatting.
- Fixed null IFluidTankProperties[] being returned in machine's fluid handlers.
- Fixed unloaded GP mills giving incorrect values.
- Fixed energy dupe with Rainbow generator.
- Reverted changes in power management to fix angel ring crash.
- Extreme Reactors by ZeroNoRyouki - (0.4.5.21 > 0.4.5.23)
- Made turbines play nice with Railcraft steam.
- Fixed RF Turbine Power Taps voiding powers if nothing is connected to them.
- Fixed turbine rotor rending glitchs.
- Changed modid in
mcmod.info
to lowercase. - Added support for Tinker's Construct blue and purple slime (enableComedy must be enabled in the config file).
- Added support for Substratum fluids in the Reactor.
- Removed requirement for fluids to have an ItemBlock to be accepted as a Reactor moderator. This will allow more mods to add their own moderator fluids.
- FoamFix by asiekierka - (0.3.2a > 0.5.0-BETA2)
- Added experimental BlockPos getter optimization.
- Added server-side support.
- Made deduplication performance improvements.
- Fixed deduplication not considering an use case implemented by TCon2 (among others?).
- Added support for cleaning up wasted space in registries (saves ~32MB of RAM).
- Added option for configuring deduplicator recursion level.
- Optimized block state implementation storage, saving another ~10% of RAM, especially on large modpacks.
- Now mod deduplicates entire TRSRTransformation ImmutableMaps.
- Slightly improved deduplication speed.
- Trimmed certain model ArrayLists, saving a few megabytes at best.
- Forestry by SirSengir - (5.2.16.340 > 5.2.16.348)
- Added a way to register items to work as fertilizer in farms through config.
- Improved farm control.
- Cleaned up the backpack resupply handler.
- Fixed: Electrical Engine being placed backwards.
- Fixed: Bee buildup during pause.
- Fixed: 1.10.2 Game Crash and Ticking Block Exception when using Reanimation effect on Skeleton and Zombie Drops.
- FTBLib by FTB - (3.1.5 > 3.2.3)
- TeamsGUI button now displays error instead of infinite loading screen.
- Buttons are moved to side of inventory when NEI is present.
- Fixed many bugs related to configs and teams.
- Fixed issue with "allies add/remove".
- Now uses AccessTransformers instead of reflection.
- FTB Utilities by FTB - (3.1.4 > 3.2.4)
- Implemented ranks (not fully tested yet).
- Badges now use a new API and you can now set badge from server side with ranks.
- Started working on guides.
- Some buttons now get disabled when NEI is present (heal, gamemode, time buttons).
- Removed light value and chunk border renderers.
- You can now make a manual backup with a custom name.
- Fixed many bugs.
- Gendustry by bdew - (1.6.4.24 > 1.6.5.27)
- Updated dependencies.
- Fixed error in custom hive gen.
- Fixed Pollen Collection Kits not working anymore.
- Added "add/replace" mode for centrifuge and squeezer recipes.
- Fixed crash with Forestry since version 5.2.16.33
- GraveStone Mod by EuhDawson - (1.5.9 > 1.5.10)
- Fixed Grave not forming with
/suicide
or/kill
on SMP. - Player now gets a message when the grave could not be created.
- Fixed Grave not forming with
- Immersive Engineering by BluSunrize - (0.10-53 > 0.10-54)
- Added the Automated Engineer's Workbench, allowing automated handling of Blueprint Recipes.
- Added the Turntable, a block that allows rotating of other blocks.
- Added the "Dominator" shader.
- Changed Wirecoils to change their distance display to red when too far from their linking point.
- Changed Graphite Electrodes to stack to 16 to make them more viable as Railgun ammo.
- Changed Assembler to allow crafting IC2 recipes.
- Fixed issues with lowercasing without locale.
- Fixed ThermoElectric Gens, Dynamos and Wire Connectors not handling Forge Energy.
- Fixed Shaderbags having their conversion recipes crash.
- Fixed duplicate rod recipes in the Metal Press.
- Fixed TConstruct book not showing Hemp item.
- Fixed multithreading issues.
- Fixed crash with unknown recipes in the Assembler.
- Fixed resource overhead with Bucket Wheel rendering.
- Fixed Manual not handling scrolling lists properly.
- Fixed Sheetmetal Tanks not rendering fluids with colour.
- Fixed Chemthrower not dropping player-only items (Like blaze rods).
- Fixed Buckshot and Dragonsbreath having the wrong return cartridges and the wrong DamageSource.
- Fixed needless chunkupdates caused by Blastfurnace Preheaters.
- Fixed Splitting Conveyors flipping directions too early.
- Industrial Craft by Player - (2.6.128-ex110 > 2.6.142-ex110)
- Added Industrial Workbench.
- Added Batch Crafter.
- Added client side command to simulate right clicking.
- Mod now allows charging of jetpacks attached to non-electric armours.
- Allowed a pump with water next to an empty compressor to make snowballs again.
- Allowed TEBlocks to have transparent textures (fixes glass fibre cables).
- Allowed the pump output to be taken out of any side other than the top (rather than only the bottom).
- Cleaned up the default config.
- Fixed placing reactor chambers in a 1 block gap between multiple reactors.
- Fixed depleted MOX fuel being impossible to process in the Thermal Centrifuge.
- Fixed reactor chambers sometimes falling off reactors on chunk loading.
- Fixed dynamite recipe not existing.
- Fixed obscured blocks crashing when their block damage lines are drawn (sort of).
- Fixed rubber + resin sheet recipes outputting too little.
- JourneyMap by techbrew - (5.3.2 > 5.4.0)
- Performance improvements and reduction in lag spikes on lower-end/over-worked graphics cards.
- Bugfix: Waypoint Teleport button missing for Ops (again).
- Bugfix: Deathpoints couldn't be shared in chat. Waypoint sharing now supports quoted names.
- Bugfix: Mob textures from some mobs could break if their resource path didn't include
/entity/
. - Bugfix: Player radar elevation indicator rotated with player heading.
- Just Enough Items (JEI) by mezz - (3.13.6.387 > 3.14.2.401)
- Added better logging for broken crafting recipes.
- Added
IngredientBlacklist
. - Added
IRecipeRegistry.removeRecipe
to the API. - Added method to create smelting recipes at runtime.
- Deprecated
reload()
and added a warning message. - Fixed
IRecipeLayout#setRecipeTransferButton()
not working. - Fixed edge case of fluid containers with subtypes being mashed together; fixes an issue reported to EnderIO.
- Fixed searching by modId.
- Fixed item list click-through with Simple Achievements book.
- Catched
ExceptionInInitializerError
from plugins. - Fixed
IndexOutOfBoundsException
in player transfer handler. - Fixed
PlayerRecipeTransferHandler
not seeing last 4 slots in inventory. - Made the "Show Recipes" area in player inventory smaller (to avoid misclicks).
- Natura by mDiyo - (4.0.0.93 > 4.1.0.17)
- Fixed the crash that happens when you disable the Overworld, Nether, or Entities part of Natura.
- Fixed a crash when the Overworld part of Natura is disabled and the world goes and tries to generate the blocks.
- QuantumStorage by Gigabit1011 - (3.2.12 > 3.2.17)
- Added new Render + new Upgrade Item to add the render.
- Implemented better handling for packets.
- Fixed dupe when used with ExtraUtils.
- Fixed issue with packets being sent too often.
- Fixed none full stack not rendering.
- RebornCore by modmuss50 - (2.8.4.77 > 2.8.5.79)
- Add some extra validation to packet handling, should fix some rare crashes.
- Improved power transfer between items, fixes lithium batteries continuing to fill a battery box when empty.
- Refined Relocation 2 by BlayTheNinth - (2.1.16 > 2.1.18)
- Fixed crash when using creative filter with items that have no creative tab.
- Refined Storage by raoulvdberge - (1.2.12 > 1.2.14)
- Fixed memes not working.
- Fixed controller causing network rebuild on every neighbor change.
- Autocrafting bugfixes.
- Fixed Wireless Transmitter working even if it was disabled with redstone mode.
- Fixed Solderer not accepting books created in an Anvil.
- Made sure External Storage always has the correct inventory in world.
- Fixed a server crash.
- Reliquary v1.3 by P3pp3rF1y - (1.3.3.585 > 1.3.3.615)
- Added a "Fortune coin disable magnets pedestal" feature - Having a disabled fortune coin in a pedestal, this now prevents fortune coins from picking up items in the pedestal's range.
- Added support for Botania's Solegnolia - again, prevents players (or pedestals) with a fortune coin from picking up items in its range.
- Added logic that prevent mob charms from having enchants applied to them in anvil - this prevents confusion regarding some of these like Unbreaking, also "fixes" an issue with these enchanments being removed when putting the enchanted charms in a mob charm belt.
- Removed onEquipped sounds from the fortune coin and the mob charm belts, as after a change in Baubles these were triggered on every Baubles GUI open.
- Changed the "sword in pedestal" implementation to ignore child and tamed animals, in addition to bosses that it ignored previously.
- Updated and added missing tooltips and JEI descriptions.
- Fixed a crash related to a Tinker's sword that levels up while being on a Pedestal (only happened if you had the leveling mod installed)
- Fixed Pedestal only returning 1 item when multiple were routed to it via conduits.
- Fixed some bad performance issues, primarily related to big sized inventories (well, colossal sized ones); this also improves performance for others.
- RFTools by McJty - (5.71 > 5.75)
- A fundamental change to screens: right click will now also work to interact with screens. To open the GUI of a screen you now have to do sneak-right click. In addition a simple readme is shown on an empty screen to help with this.
- Added protection to the elevator in case for some reason the elevator block is gone.
- Added more protection for bad items in storage system.
- The matter transmitter will no longer attempt to teleport players that are riding a horse.
- Mod won't round the matter numbers for the spawner anymore.
- Fixed a problem with the shield misbehaving on 1.11 by thinking every shield had a shape card in it.
- Fixed some null itemstacks in crafter recipes.
- Fixed a problem with the spawner GUI which caused crashes.
- Upgraded to 1.11.2, needs new compatlayer for 1.11.2 (0.1.6)
- Shadowfacts' Forgelin by shadowfactsmc - (1.1.0 > 1.2.0)
- Updated Kotlin to 1.0.6
- Cleaned up the language adapter.
- ShadowMC by shadowfactsmc - (3.6.0 > 3.6.1)
- Added more Kotlin extensions.
- Bumped Mirror version.
- Storage Drawers by jaquadro - (3.5.15 > 3.5.16)
- Added WAILA configs (via the WAILA config menu).
Recipe Changes
- Removed the 3rd variant of Solar Flux Reborn cables.